An introduction to Web XR & Frame VR for the Immersive Eco System Training Event hosted by UAL for Accelerate by Kristina Thiele, UAL. This session focused on introducing the concept of WebXR to the participants and the browser based WebXR platform FrameVR was introduced in more detail in this practical session.
- Examples and use cases FrameVR
- Introducing and setting-up FrameVR account(s)
- Creating individual FrameVR spaces
- Permissions and settings of the individual FrameVR space
- Admin and members settings within FrameVR
- Single -user settings for accessibility
- Import formats and size limitations
- Importing assets, 360 skybox, images, and 3D models, including Gravity Sketch models – consolidating of assets into personal Frame spaces
- Editing, moving, scaling and rotating assets within the FrameVR space as either an owner or admin with editing rights
- Portals and FrameVR links to either another FrameVR space or an external link or a scene within the FrameVR
Handouts:
References: https://learn.framevr.io, www.framevr.io/digitalfashion, https://hubs.mozilla.com, Note: as with all emerging technologies, it is a very fast paced environment and the log in and creating process for FrameVR might have changed since the recording.
Biography
Kristina Thiele, Associate Lecturer for immersive technologies at the University of the Arts London CCW and part of the VR & Immersive Technologies Research Group at UAL. Spatial Designer and VR immersive experience creative with a background in photography; intrigued by digital innovation, pushing technological boundaries in the field of spatial design and bringing it to the 21st century. Co-founder of artsXR, an immersive production studio in London, UK. Currently focussed on challenging the audio-visual language of the Immersive Web and VR in general to gain new perspectives on the aesthetics and nature of immersive content. As a co-founder of a new immersive studio pushing their key strategic objective engaging with global cultural arts organisations, museums and institutions developing projects which challenge geographical, financial and political barriers especially in challenging pandemic times post 2020. As well as consulting arts and fashion clients on clean NFT and the emerging cryptoart market within the metaverse. University of the Arts London (UAL) is Europe’s largest specialist arts and Design University, bringing together six previously separate arts, design, fashion and communication Colleges. UAL has more than 3,000 academic, research and technical staff and about 19,000 students from more than 100 countries. UAL is actively engaged in research and innovation as well as artistic, cultural and education projects. In the latest REF (UK Research Excellence Framework) 83% of UAL research was classified as ‘world leading’ or ‘internationally excellent’, and its overall quality profile placed it in the top 25 of UK Universities.